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Evoke—Exile a white card from your hand
Banish Spellward Scepter: The activation of the next card you activate this turn can't be negated
tap all lands that player controls that could produce any type of mana that land could produce
show them to your opponent
Bloodchief Ascension 139 (Commander Masters) Condition:HP Evoke—Exile a white card fromAt the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.